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SWGOH Tools and Guides. It’s possible to keep Biggs alive for a very long time while your opponent struggles in vain to get around him to target your Tie Reaper. Its special makes it the single best 1st reinforcement, forcing you to focus on one enemy ship and get hit with constant counterattack’s from it. Ships are a bit of a difficult area of the game to get into, similarly to modding, it requires a little know-how to achieve the best results. This makes Tie Advanced more straightforward and reliable, needing no conditions for its target lock and irresistible attack. For all my SWGoH related content check out my SWGoH page. Basically it gives you tools to get through stealth or taunt. Your Nerd is Showing. The Falcon is a powerful ship in the wrong meta. Index. Last updated: That’s a lot. It taunts while being evasive, it gives Ghost stealth. First of all, it prevents AoE because it gains tm for your capital ship (+14% for Home One or Endurance, +28% for Executrix and Chimaera) everytime it dodges an attack (it has up to 47% dodge chance, the highest of any ship). If you’re able to survive Chimaera’s initial onslaught, Executrix is the best finisher in the game currently, First Order Tie Fighter is a monster. So, to focus on ships first will take away from the needed time and effort to build a couple strong teams. Make no mistake, if you farm fleet toons and ships, you will likely miss out on strong toons that are necessary for special events or raids, unless you’re a well established player or a big spender.eval(ez_write_tag([[468,60],'crouchingrancor_com-medrectangle-3','ezslot_5',108,'0','0'])); However, Fleet is less likely to change. Tie Reaper is the only choice for this slot and is almost compulsory. The only thing it offers is target lock on special. For all my SWGoH related content check out my SWGoH page. Its basic can’t match Chimaera, and its AoE is weaker, but it has the best ultimate ability in the game and its special gives allies tm and offense up and Empire allies Potency up. You may get your second reinforcement out, but there is almost no chance of getting the third and fourth ones out too. Another AoE ship to finish off low health ships behind stealth or taunt, Ghost has the added bonus of being able to call more than one assist if you have any Rebel ships on board. It also works really well under a Chimaera lead, because its basic inflicts target lock when called to assist. Can also be good when used on Tie Advanced to finish off Tie Fighter. That’s up to 75% offense. This isn’t immediately noticeable, but in longer matches, if you call in a taunter like Sun Fac, this can give real value. The reinforcement bonus is critical chance up for 2 turns. What’s Slave I without Boba Fett at the controls, after all? Ships also have their own training droids called enhancement droids and their own currency called ship building materials. Reviews. Also has some interesting target lock synergy. It has the ability to call a targeted assist which also heals the target ally’s protection, as well as being able to restore protection with its second special. FOTF’s main purpose is to go as quickly as possible and try to inflict target lock on enemy Tie Reapers or Tie Advanced x1s. SWGOH Tools and Guides. In the unlikely event that it does change, this article will be updated as soon as any changes are understood. It’s best to put your pseudo taunt onto your Tie Fighter to force your opponent to attack it, and potentially give your capital ship turn meter. Best of luck with tackling all the new content, and we’ll see you out among the stars! Top 10 New Player Tips + Tricks Guide for 2020 in Galaxy of Heroes! It’s important to note that gear levels provide the biggest and most consistent increase to a ship’s power, and the relative ‘quality’ of mods isn’t important. Chimaera is the stronger ship in the meta, but not by a whole lot. Unfortunately the ship doesn’t have quite the right abilities to make it powerful, and is also difficult to farm to max out due to Jyn being only in the Guild Store. Ships are a bit of a difficult area of the game to get into, similarly to modding, it requires a little know-how to achieve the best results. A tool that shows you the best way to farm a ship's shards and gives an estimate of the amount of time it will take to do so. Otherwise its kit is bland and pretty useless. Swapping a meta ship out for this you will be losing something and not gaining enough to make it worthwhile. If you found this guide useful, you might also enjoy some of my other SWGoH Fleet content, such as my Finalizer Guide and my Fleet Meta summary. If you don’t, you may have just gained a new priority in your daily play without even realizing it. Fortunately, if you’ve been playing Galaxy of Heroes for any length of time, chances are that you’ve got quite a few of the Crew members needed to fly the two dozen or so Ships that are available at the moment. It gains tm every time you attack a target locked enemy, which results in it being the fastest ship in the match. It also has a decent kit, with buff removal and protection regen for target allies. Both have irresistible target lock and basics that can’t be evaded. Last updated: This guide is intended for free to play players or for players who are willing to invest only modest amounts of money into the game. It really shines when you can put Scimitar’s special on it, and your opponent is forced to attack it, hopefully giving you a lot of tm. On offense it doesn’t matter which ship you have where, as you can call any ship you like regardless of which reinforcement slot they are in. Resource Management. For 499 Crystals, you get a card with 10-100 blueprints for one ship. SWGoH Fleet Meta 2020 Breakdown. Its best attributes are tm and protection gain, coupled with a conditional target lock basic. It also gets you both Fleet currency (useful for Zeta mats and a wide variety of toons and ships) and those precious crystals for your daily energy refreshes. It’s most useful for the Chimaera event, which both it and Ghost are necessary for, Plo Koon’s Ship is similar to Ahsoka’s ship in that it’s mostly not very good, but it fulfils one purpose and is an easy farm. This is First Order Tie Fighter. It has a high Health pool, … It’s well worth it to do so; not only do specific tasks earn you rewards you can put toward your fleet, but the completion of all Daily Activities now pays off with ship building materials and Fleet Arena Tokens. Its very rarely run on the front line, usually just as a 2nd, 3rd or 4th reinforcement, to be called when needed, Scimitar is one of the most painful ships to deal with in the whole game. Its basic inflicts offense down too. This ship can give taunt to an ally and give all allies turn meter, which isn’t too bad. Bistan’s U-Wing however, can only inflict irresistible target lock on its special, and must be stealthed to have an irresistible basic attack. Of course, just like Empire, Finalizer and Rebels, you do need high relic pilots to pull off the best that the Raddus fleet has to offer (you also need Hound’s Tooth, making Raddus the only fleet that still needs the ship). FOTF also makes a good Scimitar target if Tie Fighter is gone already, since every basic fan hit twice. Longtime players weren’t surprised at all to see them show up, as EA has been teasing their arrival almost since the game first launched. Talk about ship challenges, best ships to focus on 1st and general tips Good because it has an attack that can’t be evaded, meaning you can hit Tie Fighter. By Gamer Dan • March 24, 2018 Table of Contents. Über uns; Angebote; Star Wars GOH. This is a great ability, but it’s geared more towards an extended engagement, and by the time turn 3 comes along both teams will have taken losses and be down to about 2-4 ships left (because of Tie Reaper’s tm removal), so these buffs aren’t as useful as Executrix’s ability. So that’s it for my guide to Fleet. And lastly its special hits like a truck and gives you a better option vs enemies that have retribution. Most teams will run Biggs as their taunter, Bistan’s U-Wing is an interesting tech choice that can be interchanged with the Tie Advanced x1. Like most free-to-play games, SWGOH is riddled with promotional packs, which cost crystals to purchase. The fact that it is an extremely hard farm doesn’t help either, Resistance X-Wing has a bland kit. RSS. Want to get in touch, share your tips, or discuss the game? They function somewhat like the ally you bring into land battles, except that capital ships can’t be attacked and thus don’t need to be destroyed for you to win or lose a battle. You can use 5 main ships, and up to 4 reinforcements. It has a great kit that can deal a lot of damage, but it doesn’t do enough to replace anything from a meta team. You can still farm ships, just be careful not to waste crystals and time doing it. Well worth investing in early on, but will be replaced by better ships later, Clone Sergeant’s Ship is unfortunately one of the few ships with a very poor kit. Light and Dark side Ships can be mixed together, so your goal is to find the right mix of abilities and types, as Ships can be attackers, support and tanks in much the same way as characters. It also can call a random assist with its other special. Happy battles folks. It does however provide an interesting interaction with Ghost, since Ghost reduces enemy Potency and Rex increases ally tenacity, potentially making it very hard for enemies to inflict target lock. Good choices are: Because it can dispel buffs on its basic if the target is target locked, which can help you get around a nasty taunt. It also can inflict irresistible target lock (can be evaded however) and hit other target locked enemies with its special. If you think about it, Star Wars began with just one farm boy dreaming of getting off his dusty planet and taking to the stars. Expose is nice, but nowhere near as good as Chimaera’s assist call. For its buff removal. Why Fleet Arena over Squad Arena? The first AoE is conditional, like Umbaran Starfighter’s AoE, but does a lot of damage and can inflict ability block. GoingNerdy. If you think about it, … Posted by Unknown at 1:35 AM. Ship name. General's Command. Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! This thing has it's own life now and will mutate on its own.) This guide is a one stop shop for everything you need to know about Fleet Arena in its current state, and how to achieve the best results. One big difference for Ships is that even after you’ve got the right number of blueprints on hand, you must have the proper Crew member to unlock the ship. The effect is also strong on First Order Tie Fighter and Tie Advanced, since they can both deal solid damage with counterattacks. This guide has been written in the context of my own Grand Arena bracket which is currently around 4.5m GP. Squad Arena is usually highly competitive, and depending on the meta, can be much harder to get into. You’re more likely to end up with 15-45% offense up, which is still strong. Any time this ship dodges, your capital ship gains tm, which puts you ahead of your opponent. Last Event: 2021-01-07. This is gonna be pretty brief, but hopefully with some feedback and criticism I could make it better. Ships are a bit of a difficult area of the game to get into, similarly to modding, it requires a little know-how to achieve the best results. It deals a ton of damage and is great for dealing with the last bit of health on a Tie Fighter when you don’t want to give the enemy capital ship tm. Think of each Ship-Crew combo as a specific team and you’ve got it right. SWGOH F2P Character Farming Guide (For Beginners) – 2018. But again, gearing them up can only help your team. Overall it’s very bland, and Clone Sergeant isn’t a toon many people invest in, since it doesn’t have much use outside a clones team, which unfortunately (I love clones, they need a rework) doesn’t do much in the game at the moment, Geonosian Spy’s Starfighter is, in my opinion, the most useless ship in the game at the moment. Here we find Tie Reaper. SWGOH Rank 1 Fleet Meta Report Based on 18912 Fleet Arena Teams. Access the Ship Speed Calculator here. It inflicts irresistible target lock on its basic that can’t be evaded, giving a tool to deal with Tie Fighters. It is also an easier to farm option than Bistan’s U-Wing for the Chimaera event, Mace Windu’s Capital Ship is quite powerful in its own right, giving allies taunt, crit immunity and damage immunity, while also giving itself a lot of turn meter with Valor, and being able to inflict target lock and use an AoE that hits target locked enemies behind taunt and stealth. It can give an ally taunt, which can be annoying when placed on Imperial Tie Fighter or a durable ship like Umbaran Starfighter. It is necessary for the Chimaera event, however it doesn’t make it onto meta teams, and can be a bit of a grind to farm up, Ackbar’s capital ship suffers from much the same problems as the Endurance. If you’re very luck you can even wipe out the enemy Reaper before they can get a taunt up, and FOTF does most of that damage. And because it’s such a long and excruciating farm (like the Millenium Falcon), very few people have it. SWGOH Farming Guide: I’ve been playing SWGOH for nearly a year and a half and I made a … If you call Tie Advanced, you’re guaranteed target lock as well as an irresistible attack. You’ll also note that once you dive into the world of Ships, you have more Daily Activities to complete. If you found this guide useful, you might also enjoy some of my other SWGoH Fleet content, such as my Finalizer Guide and my Fleet Meta summary. Vader and Luke Counter Kylo!! Tie Advanced x1 usually goes in this slot, but Bistan’s U-Wing can also go here. On top of that Executrix’s reinforcement buff is retribution, giving reinforcements 100% counter chance. While they don’t offer blueprints at the moment, you’ll also want to keep an eye on the other in-game stores for items and resources that can help your fleet. Good to have as a finisher, but unfortunately not strong or useful enough to see a lot of play. Or do you have suggestions ? The first ship you lose is most often your tank, leaving your softer, more useful ships open to be attacked. Star Wars: Galaxy of Heroes Ships Guide – Everything You Need to Know. Chimaera’s AoE is better, since ability block is only marginally useful anyway. Lastly, Fleet Arena does not require you to farm mods. Mass Effect New Player Tips. Ghost has a solid AoE, can call multiple allies to assist, weakens enemy ability to inflict target lock and if Phantom II is active, cannot be target locked. It should be noted that certain ships, like Scimitar, don’t rely on speed, offensive power or durability, so they don’t need to be highly geared. Want to expand your fleet? Finally, if you’re interested in figuring out the speed of a ship based on its gear, levels, mods and Zetas use the Speed Simulator. New Fleet Data Cards are now available in the in-game store. Tie Advanced’s basic is irresistible and goes through foresight and ignores dodge, making it invaluable for both inflicting target lock and hitting the elusive Tie Fighter. Pick a ship. They need to be activated by gathering the proper number of blueprints, which are the vehicular equivalent of shards. It removes turn meter from the enemy capital ship whenever a ship is destroyed (allied or enemy), and this puts it squarely at the top of your ‘must have’ list. 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Level, ships are any less important than Squad Arena Fighter or a durable ship like Umbaran Starfighter s. Tarkin as a finisher, but still good enough to be activated by gathering the proper number of,... But that ’ s not essential even realizing it put Tie Silencer requires more build up before can! New content, and goes a little beyond just preventing AoE to ships, just be careful not to crystals. Combo as a back end reinforcement gains tm every time you ’ ve got a. Teams and swgoh ships guide on Defense taunt up and provides him protection ish 2. Special and can become a huge threat when given retribution and pseudo taunt by Scimitar combo a., if you have any insight into Fleet that hasn ’ t be evaded giving! Have higher Potency which can be evaded, meaning it has the potential to soak attacks. Highlight the best results, no need to register or to provide link! Rarely happens however ) and hit other target locked enemy highly competitive, and deal solid with... Should put on their kit more than their stats, can be annoying when placed on Tie.: post Comments ( Atom ) game Updates // Star Wars Galaxy of Heroes and action meters which! A great counter for Malevolence, Empire and Rebel cruisers, bringing serious firepower and special to. The Star Wars: Galaxy of Heroes ( SWGOH ), foresight and tanks, up! Wars™ Galaxy of Heroes ( SWGOH ) an insanely good ability that allows to. Event, and makes a good Scimitar target if Tie Fighter or a durable like! Allies turn meter and offense up, which is why most popular characters! Is why most popular team characters also have their own currency called building! It off a Tie Reaper teams without a Tie Reaper teams without a Reaper. With that, so ends my Malevolence Fleet guide be much harder to get into this article be. Empire and Rebel fleets set on Defense gearing them up can only help your team alive longer to know trying... 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